June 19, 2007

News And Screenshot

Posted in Game Content, Media, Progress at 9:12 am by mothmanbr

Well, I haven’t touched the game code in quite a while. I got back to it today since I need to finish the beta soon to use as a more accurate showcase of how the game is doing, so we can try to get support from the university or even other companies. The details on our own company are still being discussed, but it is expected to “launch” until October.

Anyway, today I changed the code so it became more game-like, instead of just senseless killing. I re-added the wave system that I had in the 0.4b, removed the “mine” buildings, the ones that gave you money every X seconds, and introduced a new resource: Manpower. You need men to operate the towers and everything else. But you only get a few in every new wave, so you have to think well of what you want to build. So far, waves 1-7 are VERY easy, and Wave 8 is overwhelming hard. I managed to get to wave 8 almost unscratched, and after it began I was crushed in a couple of seconds 😛 Here’s my final score:

I guess I should also give you some details about the newest beta: it’ll have two game modes, Story and Survival. Story will be a mini-campaign, and Survival is a more arcade-like kind of game. Think of 0.4b and 0.5b joined together. The profile system is expected to be fully working, and maybe even online high-scores. Remember, this is the last public beta, so after that release, you will only find screenshots and movies here.

See you around 🙂

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